Effects

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Effects
During battles, you will surely come across different effects that will change the tide of battle. The different effects are:
 * Stealth
 * Divine Shield
 * Spell Power
 * Dodge
 * Armour

Stealth
When you go into stealth, you will remain hidden to your enemies. You cannot be attacked unless the Gamemaster says so. Stealth lasts until you attack.

Note: AoE will still damage you.

Divine Shield
Divine Shield blocks a single attack, allowing you to survive even the harshest of punishments.

Note: AoE will also cause your Divine Shield to block.

Spell Power
To give you that extra umpf, grant yourself some Spell Power. Each point of Spell Power increases the damage of Specials and Criticals by 1.

Note: You lose ALL stacks of Spell Power when taking damage.

Dodge
Dodge means you would be able to avoid taking damage from attacks. Inorder to successfully dodge, you have to do a dodge roll: simply do /roll. Getting 50+ with the Dodge roll is a successful dodge, but under 50 is a unsuccessful dodge.

Note: Currently only Brawler has access to Dodge via the Nimble Cider/Master Brew Special ability. No other class or Hero-class can use dodge at the moment.

Armour
Armour acts like bonus health for your character, allowing you to take more damage with less negative side, very much how it works in Hearthstone. Let's say you have 5 health and 2 armour, you are hit with a 3 attack ability, you are left with only 4 health, easy to understand.