Gunslinger

Back to G.R.E.A.S.E Archetypes

Previous Archetype: Smuggler

Next Archetype: Mystic Gunslingers are the most common in the company. They are quick on their feet and handy with a pistol or rifle..

Agility is their main stat, it will increase their aim greatly and allow them to make impossible shots. Gunslingers abilities are stronger when low on mana. However, after gaining experience Gunslingers can become Snipers, Grenadiers or even Beastmasters!

Gunslingers rely on carefully calculating their abilities, or their pets to attack for them.

Default Abilities
Critical: Power Shot

(5MP) Deal 2 damage to a single target. If you're now out of mana deal 3 instead.

Special: Quick Shot

(2MP) Deal 2 damage, if you’re out of mana you will dodge all damage this turn.

Passive: Focused Shots

Your RA will deal +1 damage when out of mana.

Utility: Disengage

(2MP) Dodge all damage for 1 turn.

Purchasable Passive Abilities
Check out the G.R.E.A.S.E Pets page for more info about how pets works.